Mirror in a sketch
Key M. Select the entities, then the axis: the selected line serves as one, and if there is none the Y axis is used.


Symmetry by constraint, not by copy
Mirrored entities are tied to the original by symmetry. That means a change to one half carries over to the other by itself, and that only one half needs defining — the other gets its definition for free.
How it is used
For a symmetric part you draw one half, put the centre line in as construction geometry (key X) and mirror it. The centre line will not become part of the body profile but stays as the support of the symmetry.